Vehicle

Vehicle objects are used as containers for Wheelsets as well as Point, Line, Area and Box sources.

Overview

A train will typically be made of several Vehicle objects. Each of these Vehicles is assigned a Vehicle library item, and in this way many Vehicles can be made to be identical. Vehicles can be added, deleted, and moved by right-clicking on the appropriate items in the model objects view .

Input Parameters

more info...
Name Data type Unit Comment
Label Text - A label for this Vehicle instance. This will be used to identify the Vehicle in the calculation and results. Special characters are not allowed.
Rear separation Number m The distance between the rear of this Vehicle and the front of the Vehicle behind. This can be used for example to allow for coupling lengths when calculating the train geometry.
Graphic style Choice - The style of the Vehicle in the graphics view. This has no influence on the calculation results. Available options are: Simple_Front, Simple_Mid, Simple_Rear, Sloped_Front, Sloped_Rear, Trapezium_1, Trapezium_2, Bulldog_Front and Bulldog_rear.
Library item Lib. item - The Vehicle library item to be used for this Vehicle instance.
Length Number m The distance between the front and rear of this Vehicle.
Width Number m The width of this Vehicle. (This is currently not used in any calculations, only the 3D view).
Floor height (above rail) Number m The distance between the top of the rail and the floor of this Vehicle. (This is currently not used in any calculations, only the graphics views).
Roof height (above rail) Number m The distance between the top of the rail and the roof of this Vehicle. (This is currently not used in any calculations, only the graphics views).
Receiver segments Number - For ISO 3095 standstill calculations, Receiver positions can be generated at locations along the track by splitting the vehicle into appropriately sized segments. The “Auto” setting results in segment sizes compliant with ISO 3095, but an alternative number of segments may be specified here.